Exporting Godot to Android

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:bust_in_silhouette: Asked By Don Khant

I am making a mobile game with Godot for fun. I can’t debug my app for Android. I have tried generating different keystore files. But the error is still there.

This is the error output

Run): Could not install to device adb: failed to install C/Users/ASUS/AppData/Local/Godot/tmpexport.1682588311.aple Failure INSTALL PARSE FAILED NO CERTIFICATES: Failed to collect certificates from /data/app/vmd1222659536.tmp/base-apic Attempt to get length of null arrity]

Performing Streamed Install

:bust_in_silhouette: Reply From: Animaliss

Does Godot 4 generally export to Android?
I compile the .apk file, but it says this:

Falled to export

And the compiled .apk file on the phone starts with a black screen.
I read articles that there is some problem with .NET 6+.
As a result, you can’t export either to Android or to the Web.
Such things, you need to wait for fixes in the next versions of Godot.

Sorry . Actually I am using Godot version 3.5.1-stable.
And this is the error output I got.

Run): Could not install to device adb: failed to install C/Users/ASUS/AppData/Local/Godot/tmpexport.1682588311.aple Failure INSTALL PARSE FAILED NO CERTIFICATES: Failed to collect certificates from /data/app/vmd1222659536.tmp/base-apic Attempt to get length of null arrity]

Performing Streamed Install

Don Khant | 2023-04-28 01:09