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Asked By
Kilian_ap
Hi!
I just noticed that if You open a file dialog on Windows You have “Open” on the left and “Cancel” on the right. On Mac OS it is exactly opposite. No big deal, but maybe worth checking.
I’m not sure whether Godot uses the native dialogs under the covers or not, but I think that’s typical of the 2 OS’s in question. That is, file open dialogs on Windows and Mac generally have those button positions switched…
Indeed, this is a design decision. Godot tries to be as close as possible to the host OS’ conventions.
You can change this in your project by unchecking “Swap Ok Cancel” or something like that in the Project Settings, but I think the editor behavior is hardcoded.