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I have removed a resource file that I didn’t think was used in the project. However, I found a handful of errors when starting up the game that tell me that Godot was unable to load the resource. Clicking the error however only goes to the error in the c++ source code, and doesn’t tell me where the error is originating from.
Does anyone know how to locate the scene that is using a specific resource?
I ended up solving this by grepping the missing resource in the project sources and removing all occurrences of it by hand with an external text editor. This isn’t ideal though, so I’ll be waiting for other answers that may have a better solution.
fullmontis | 2022-03-02 11:47