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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | Felan |
Hello,
I am currently trying to get a square 2D Texture displayed on my MeshInstance Cube. I did the old 3, 2, 1 Trick as described in the godot documentation but so far the texture only shows on one face instead of all of them (Towards positive Z if that makes any difference).
Can anybody help me solve this mystery?