For Godot 4, Will there be an improved system to convert from Godot 3?

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:bust_in_silhouette: Asked By Alan Beetale

I mean, how has been the conversion in previous versions?

I started making a game in Godot 3 but when it comes to open it in Godot 4 RC 3 by performing the conversion required, i have various issues like the tilemaps being totally broken and tiles messed up and some scenes even cause Godot crash. Fortunately, code was successfully converted.

I can manually solve this issues but requires more time. So according to your own experience, how likely is it to get a better conversion system? Should i wait for the newer versions or there’s no chance this issue get fixed?

:bust_in_silhouette: Reply From: exuin

Yeah, there’s probably going to be a better conversion system once Godot 4 actually comes out.