forward_canvas_draw_over_viewport crashing native script plugin

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:bust_in_silhouette: Asked By Lurker

forward_canvas_draw_over_viewport crashes editor in C++.
In gdscript it works but when selecting object in native script plugin
prints error about !res is true and returns res*.
Do i need to implement other method than ‘handles’?

I suggest reporting the issue to Godot.

Xrayez | 2020-11-17 14:56