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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | M15F17 |
Hey Guys,
I have four scene with same mesh/object in four different colors.
Now, in a another scene i randomly instance any of the four scene as a child to a node in the scene every one second using a time timeout function and play animation for the instanced scene.
My Question is how do i free or delete the scene i instanced after the animation is finished playing or delete it before a new instance is made(in my case every one second)
Please Help.