free texture memory which belong to texture that loaded with "load" function

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:bust_in_silhouette: Asked By loohoo

The project currently I dev have many scene, and each scene has different image texturerect, How to free texture from memory that no longer needed?

Can’t you just call free() or queue_free() on the TextureRect node?

Diet Estus | 2018-04-15 16:25