Full screen not actually filling screen

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:bust_in_silhouette: Asked By breeze4125

I can’t find an answer to this anywhere. When I choose fullscreen resolution, my game does not actually fill the screen. Does anyone know why this could be?

My project settings:

The game:

I should add that I definitely have a 1920x1080 monitor.

I would be happy to answer any questions.

What are your stretch settings from that same menu? (Project Settings > General > Display > Window > Stretch)

snowcapp | 2021-05-06 22:03

Strange. Have you tried setting it full screen, saving the project then restarting your editor?

timothybrentwood | 2021-05-06 22:05

Mode: 2d
Aspect: keep (I’ve tried all the other options here)
Shrink: 1

breeze4125 | 2021-05-06 23:03

Yes, I have. It is strange indeed.

breeze4125 | 2021-05-06 23:04

:bust_in_silhouette: Reply From: magicalogic

Try OS.window_maximized = true or OS.window_fullscreen = true and see which one works.

OS.window_maximized = true worked, thanks!

breeze4125 | 2021-05-07 12:49

tysm I’ve been looking long time for this :slight_smile:

Amateur.game.dev. | 2021-09-12 00:26