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I’ve been hacking through the third person shooter demo, and I came across a function in the
Basis type. in this line from the 3.1 version of the demo, it uses the function
get_rotation_quat(), which is suppose to be a function in the
Basis type. However, it is missing from the type, even though the documentation says that it’s in version 3.1 of the engine.
In any case, how can I recreate the
get_rotation_quat() function so as to use the third person shooter code?