Game App Not Working When I Change Display Settings?

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:bust_in_silhouette: Asked By curious_coder

I’m relatively new to using Godot and am developing a simple game for andriod to get to know the engine.
When I upload the game to my phone with stretch mode set to disabled, I get this:

When I change it to 2D, I get this:

Anyone know what is going on here?

Can you share some code? Are you sure that the only difference between a working and breaking game is the Stretch option?

johnygames | 2019-08-12 00:46

I’ve tried multiple times testing with and without 2D abled. I haven’t changed anything else in the code or settings between tests.

curious_coder | 2019-08-12 04:19

:bust_in_silhouette: Reply From: Schweini

I have the same problem with my Android 4.4.4 smartphone. On newer smartphones my games works. I know that when I set keep_width (or keep_ it, I dunno) it worked. I think I’ll open a Githib Issue, I will use your screenshot if its ok?! Oh, and perhaps change your settings to GLES2! And pls whats your android version?