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I’m relatively new to using Godot and am developing a simple game for andriod to get to know the engine.
When I upload the game to my phone with stretch mode set to disabled, I get this:
When I change it to 2D, I get this:
Anyone know what is going on here?
Can you share some code? Are you sure that the only difference between a working and breaking game is the Stretch option?
johnygames | 2019-08-12 00:46
I’ve tried multiple times testing with and without 2D abled. I haven’t changed anything else in the code or settings between tests.
curious_coder | 2019-08-12 04:19