Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Robster | |
Old Version | Published before Godot 3 was released. |
Hi all,
I am running the latest 2.1 stable on OS X.
I am building for OSX.
When I run the built game via the finder it loads to my menu fine. Things are there, options buttons work, but when I hit PLAY and the scene goes to change to the game scene it locks up and I have to shut down the app.
I exported again with the Debugging Enabled
set to True
and when the problem happened again I couldn’t see any debug info.
I guess a couple of questions.
1- Where should the debugging info be found when Debugging Enabled
is set to True
and
2- What other things can you advise to find / debug / resolve the issue?
Thanks so much. Really stuck here, so close to finishing my first game!
EDIT
====
OK I right clicked the app file generated and chose show package contents
.
I entered and looked about, there were no log files there.
I went to the folder /Users/USERNAME/Desktop/Hangman.app/Contents/MacOS/
and ran the executable there.
This brought up a terminal window and when the crash occurred the attached image is what was looping at a rapid rate.
Image: Imgur: The magic of the Internet
So that’s SOMETHING but what do I make of it. It’s not really got anything that I feel I can go on. I hope someone can make sense of that stuff as I sure can’t!
Anyway, hopefully that extra info can help. Thanks gain, it’s really appreciated.