Generate collision shape of mesh from code

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:bust_in_silhouette: Asked By TobiLa


in the mesh menu of the editor there are some options (e.g. “create Trimesh static body”) to create a collision shape based on a MeshInstance.

Can something similar be achieved using gdscript at runtime?

Thanks in advance,

:bust_in_silhouette: Reply From: Oen44

Using create_convex_collision or create_trimesh_collision

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