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Asked By | StrikerSVX |
Can somebody tell my what’s wrong with this?
func Get_Target():
var target: Vector3 = ai_path.get_child(ai_current_pos).position
return target
It says: Invalid get index ‘position’ (on base: ‘Position3D’).
I don’t know why it returns null, the variable ai_path is a reference to the path root node (“…/AI_Path”) and the get_child should get the first child since the variable ai_current_pos is set to 0;
Node Tree:
(Root) World
- ...
- AI_Path
- Node1
- Node2
are you SURE ai_current_pos
is 0?
whiteshampoo | 2020-07-20 13:18
yep, but i think i solved my problem using translation instead of position.
StrikerSVX | 2020-07-20 13:55