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Can somebody tell my what’s wrong with this?
func Get_Target(): var target: Vector3 = ai_path.get_child(ai_current_pos).position return target
It says: Invalid get index ‘position’ (on base: ‘Position3D’).
I don’t know why it returns null, the variable ai_path is a reference to the path root node (“…/AI_Path”) and the get_child should get the first child since the variable ai_current_pos is set to 0;
Node Tree: (Root) World - ... - AI_Path - Node1 - Node2
are you SURE
ai_current_pos is 0?
whiteshampoo | 2020-07-20 13:18
yep, but i think i solved my problem using translation instead of position.
StrikerSVX | 2020-07-20 13:55