get list of files that have been dragged onto game's window (and their directory)

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By blurymind
:warning: Old Version Published before Godot 3 was released.

I want to create a batch processing application in godot - that takes for input files that have been dragged and dropped by the user to the application window.

Is that something that is possible to do in godot?
I need to get that data and store it in an array

There is import_from_drop() function in EditorImportPlugin. Not sure if this will be useful

Daniel Lewan | 2016-07-12 21:01

:bust_in_silhouette: Reply From: blurymind

This feature has been added to master.