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Attention |
Topic was automatically imported from the old Question2Answer platform. |
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Asked By |
Godot_Starter |
How can I get the direction in which a Vector2 goes if the x axis is 0° ?
For example if I have a Vector2(1,1) I want to get 45°.
Or if I have a Vector2(1,0) I want to get 0°.
Or if I have a Vector2(0,1) I want to get 90°.
I hope this question makes sense.
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Reply From: |
deaton64 |
Hi, not sure if this is what you mean:
var direction = Vector2(1, 1)
print(get_angle(direction))
func get_angle(dir: Vector2) -> int:
match dir:
Vector2(1, 0):
return 0
Vector2(0 ,1):
return 90
Vector2(1 ,1):
return 45
return -1 # Vector2(0, 0)
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Reply From: |
jgodfrey |
You want the angle()
method of the Vector2
class. For example:
func _ready():
var v = Vector2(1, 1)
print(v.angle()) # 0.7854
print(rad2deg(v.angle())) # 45
That’ll return exactly what you requested, except that the value will be in radians. You can convert that to degrees via the rad2deg
method. Both are shown above…
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