Get Variable from another scipt in the same scene

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:bust_in_silhouette: Asked By Bot7

I am trying to check if a variable in the same scene has a spesific value but it doesnt work

if $UI.change_Camera == false:
print(“hello World”)

:bust_in_silhouette: Reply From: code

First question is that code you wrote contained in the parent that contain the node

If it is not a parent but a fellow child of the parent then use something like this


It works! Thank you for your answer.

Bot7 | 2021-03-02 22:32