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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | DougFunny |
Is there a way to get the current window handle for the game during runtime?
Specifically looking for the windows HWND type object, I found this function from “windows.h”:
HWND WINAPI GetActiveWindow(void);
But I’m looking for a “native godot” function, godot has a function to get it?