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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | Marmot |
I don’t know how to make sure that I get a certain type of node. What I mean by this is that I’ve made characters and I want to check (when colliding) what type of character it is. Is there a way to check if the colliding object is an instance of a specific resource or something similar, like getting the object’s class in UE4?
Thanks in advance.