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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | ville |
I want to get a look at point above my character while using look_at(Vector3 target, Vector3 up). The idea is that I want to set the camera position and rotation in editor. Then I want the camera to keep looking at that same direction while following the charter movement with look_at function. Using the character’s location vector changes the camera’s original looking direction which is exactly what I want to avoid. I hope next image clears things a little bit.