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Asked By | abhinav |
I have created the key using keytool and added its path in Godot Project->Export->Android.
Then i created APK by signing using key created. When uploaded on Google Play Console, i am getting the below error:
You uploaded an APK with an invalid signature (learn more about signing). Error from apksigner: ERROR: MIN_SIG_SCHEME_FOR_TARGET_SDK_NOT_MET: Target SDK version 30 requires a minimum of signature scheme v2; the APK is not signed with this or a later signature scheme
Can anyone please help me to resolve this issue.
From the error seems that you need a newer signature sceme version(v2). Information about apksigner here:
apksigner | Android 개발자 | Android Developers
Maybe this happens because you use godot-3.2.2. In godot 3.3 added some futures for android signing:
Godot 3.3 has arrived, with a focus on optimization and reliability
dancaer69 | 2021-06-05 08:23
Thanks…Godot_3.3.2 solved this issue.
abhinav | 2021-06-05 18:05