The distance from the sprite to the sprite is 0
, it is at the same position of “itself”
If you are trying to measure the distance toward some other point you can use Vector’s distance_to
function
global_position.distance_to(other_object.global_position)
If this script is attached to the sprite then using position
or self.position
will get the position, like you’ve used before in calculating mouse_offset
mouse_offset = event.position - position
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