![]() |
Attention | Topic was automatically imported from the old Question2Answer platform. |
![]() |
Asked By | JulioYagami |
Why use Git in the development of my game and it won’t slow down the practical process?
![]() |
Attention | Topic was automatically imported from the old Question2Answer platform. |
![]() |
Asked By | JulioYagami |
Why use Git in the development of my game and it won’t slow down the practical process?
![]() |
Reply From: | andersmmg |
Git is good for tracking changes, especially when working with more than one person or machine. It shouldn’t slow anything down most of the time, it’s pretty quick to do a commit/push and if it’s a large one, it can run in the background. I try to use Git in any actual project I work on (so not little test projects) and it helps with a lot of things. Especially if I ever decide to have other people join the project. Even alone though, you can easily see what you changed and worked on at any given date/time and revert changes, keep track of releases and branches, etc.