Github Integration causing errors in debugger (game still runs)

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:bust_in_silhouette: Asked By Jadale18

I am trying to learn to use Godot while integrated with Github. I created a Godot project and then initialized it as a repository using Github Desktop. This obviously added a bunch of folders and files to my project. My game still runs fine and Github is working too, however whenever I run my game I get specifically 12 error messages shown below:

I’m not sure if this is an issue since everything seems to be working. Can I just ignore it and move on? I assume when I export my game I need to specifically not include the folders and files from Github right?
Thank you

:bust_in_silhouette: Reply From: SQBX

If your GitHub integration seems to be working as expected (not including the errors of course), then you should be fine. Godot 3 tends to give you a lot of ambiguous error messages that are often ignorable, so I think that there is nothing you need to do differently.