Godot Version
3.5
Question
Hello,
I would like to be able to send push notifications from a server to the Android application when it is in standby mode. I am developing the game in Godot 3.5.
I have tested the plugin from: GitHub - DrMoriarty/godot-local-notification: Godot module for local notifications (android and iOS).
Unfortunately, even though I don’t have any errors (and the manifest seems to be in order as you can see here :
The local notification does not work. I imagine this is the first step before being able to push a push notification from Firebase.
I am having trouble finding documentation to perform this behavior, has anyone been able to send a push notification to the application from the server with Godot 3.5 (in C# incidentally)?
Do I need to migrate to Godot 4?
Thank you so much for your time