Godo3.5 possibility of PushNotification on Android?

Godot Version



I would like to be able to send push notifications from a server to the Android application when it is in standby mode. I am developing the game in Godot 3.5.
I have tested the plugin from: GitHub - DrMoriarty/godot-local-notification: Godot module for local notifications (android and iOS).

Unfortunately, even though I don’t have any errors (and the manifest seems to be in order as you can see here :

The local notification does not work. I imagine this is the first step before being able to push a push notification from Firebase.
I am having trouble finding documentation to perform this behavior, has anyone been able to send a push notification to the application from the server with Godot 3.5 (in C# incidentally)?

Do I need to migrate to Godot 4?

Thank you so much for your time

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For people who are looking for this solution.
It’s actually done by changing some stuff in the module :
finepointcgi/godot-local-notification: Godot module for local notifications (android and iOS) (github.com)

Few update in the Gradle and it works fine. Even sending push notification via Firebase

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