Godot 2.1.4 VS Godot 3.0

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:bust_in_silhouette: Asked By Test321


I am using version 2.1.4 of Godot (stable version), because for me version 3.0 does not work on my computer because of Open GL 3.3 that is not supported.

But seeing some tutorial videos on the move, I had a question, in a video the person shows how to make the move in only 11 lines without having to define the gravity, speed, friction among others. He was using version 3.0.

I made the same code in version 2.1.4, but it does not work in any way, until I found another example code, but everything is defined in this code, speed, rest, gravity, everything you imagine, and in that code worked perfectly.

Now my doubt, in version 2.1.4 is it mandatory to define all these physical status while in version 3.0 already comes by default? Is it only necessary to define if you want to change something?

PS: I saw that in version 3.1 that is still going to be released will again support Open GL 2.0, but when will this release be released? because I urgently need to use Godot, because I’m trying to do my internship by developing a game, but if possible I’ll have to break my head and use Unity. = z

:bust_in_silhouette: Reply From: Zylann

In 2.1.4 the physics engine is a custom one, in 3.0 it’s Bullet, so there is quite of a difference in between. You can still use it though, it’s fine but you just won’t get the new features. For 2D games it should be all right, the differences are mostly for 3D.

3.1 alpha should be out this month, can’t say when though. The stable release should follow the next month, probably. Depends how much time it takes to polish it.

If you don’t want to wait and can afford using a slightly more unstable version, you can compile Godot from Git master branch, although I’m not sure if the GES2 was merged yet.
Or… you could get a more recent computer/graphics card, but I know it’s not always an immediate option.

So I guess I’ll have to wait and try to postpone my internship if I can, and stay for the moment creating only the Arts of the game with InkScape and DragonBones.

I’m hoping that version 3.1 comes soon, because as you said unfortunately I can not get a newer computer because of the costs. Thank.

Test321 | 2018-07-05 13:29