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In my project I’ve got two timers set at 5 and 5.2 seconds. When the first reaches zero it triggers an animation that lasts 0.2 seconds on a list of nodes, making them disappear, then the other reaches zero and changes the position of the nodes, triggering another animation to make them appear.
The problem is that, after some triggering of those timers, the second one seems to “slow down”, slowly increasing the time between the nodes’ disappearing and appearing. Is there a better way of obtaining what I want, or an explanation to this strange thing?