Godot 3.2.1(stable) don't run project 2D with OpenGL 2.1

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:bust_in_silhouette: Asked By Felipe

The site tells that the requirement is OpenGL 2.1, but on my laptop it is unable to run any project. I tested a scene 2D with just a Panel and it still didn’t run.

My laptop has integraded card. All my drivers are up-to-date.

Is it really compatible with OpenGL 2.1?

:bust_in_silhouette: Reply From: Calinou

Which integrated graphics card model do you have? Old Intel graphics drivers often have poor OpenGL support, to the point of being unusable for anything except OpenGL 1.x applications.

Is it really compatible with OpenGL 2.1?

Yes, but some graphics drivers have notoriously bad OpenGL support. There’s nothing we can do about them :frowning: