Godot 3.6 stable Crashes After a black screen when creating a project :(

Hi , my name is Salim , Im a new user to the godot engine , sadly i dont have a pc (i have a potato pc) , and i wanted to devlop my first not first game on my android phone , i downloaded godot 3 from play store and boot it , i created a project and it just crashed after a blackscreen , i used both OpenGL 3.0 and 2.0 , i turned off 4× MASS and Turned it On , nothing worked , i search for it on youtube didnt find a thing , its like im the only one with this problem , this very anoying , im thinking about using godot 4 insted :frowning: .

My Device Specs :
ACE BUZZ 2
CPU SoC : Speardtrum SC9863A
GPU Renderer : PowerVR Rouge GE8322
GLES Version : 3.2
16 GB Storage
1 GB Ram
OS : Android 9.0 GO

This could be well due to:

I did have some joy testing this with:

(running the editor side by side).

If no joy here you may have more luck running 4.x version.