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Hello, I’ve been trying to get Godot 4’s online multiplayer features to work, but I’m having issues getting it to function properly
I thought that maybe I was doing something wrong, so I downloaded this pre-made Godot 4 multiplayer project, but I’m having the same issue
Everything works fine when it’s run through the localhost address, but when I replace the local address with my IPv4 address, it just gets stuck trying to connect before timing out. I’ve forwarded the port both UDP and TCP. This is starting to get really frustrating, as I genuinely don’t understand what the issue is.