|Topic was automatically imported from the old Question2Answer platform.
|Published before Godot 3 was released.
Recently i noticed the clamped() function on Vector2 and started using it and everything
was fine in the editor.
After a working a bit, i decided to test a export to exe.
When i run the exported file, Godot says that the function don’t exist, flooding the
console with errors and not working correctly.
I searched around and couldn’t find anything on the subject.
Does anyone know what is wrong, or at least had the same problem?
Thanks in advance!