godot crash reporting/logging/analytics

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:bust_in_silhouette: Asked By lxknvlk

Is there a way to log all crashes? In my game users are having crashes and I can not locate them. Something like firebase crashlytics would be awesome! Is there something like that for godot?

Anybody? Wasnt this problem bothering anyone? This is a must have feature of each game dev engine!

lxknvlk | 2020-11-24 19:10

I have the same problem and i didn’t find anything already built for this in the engine for now. The only thing i found is the log functionality, which it saves all the errors, warning, etc… in a file. The only problem is that i don’t know how to discriminate between crashes and simple errors.

truock | 2020-11-27 12:27

:bust_in_silhouette: Reply From: DrMoriarty

You can use Firebase Crashlytics. There is plugin for it GitHub - DrMoriarty/godot-firebase-crashlytics: Firebase Crashlytics package for Godot engine

You can install it with NativeLib, which can be downloaded from AssetLib. In NativeLib repository there are a lot of native plugins!