Godot Crashes after importing a white pixel

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:bust_in_silhouette: Asked By mymokol

I imported a 1px by 1px jpeg image of white into my assets folder in the res folder, and after taking quite a while to import it, Godot crashed. It keeps crashing whenever I open that project. Does anyone know what is causing this?

Huh, maybe you should file a bug report.

exuin | 2021-02-26 01:13

I have filed a bug report here: JPEG images with width of 1 cause crash · Issue #46434 · godotengine/godot · GitHub

exuin | 2021-02-26 01:24

:bust_in_silhouette: Reply From: exuin

This has been fixed by this commit: Checking for half_image_size[ x & y ] to be non-negative. · godotengine/godot@1958a5b · GitHub