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I’m currently in the process of trying to port my game to Godot 4.0 - so far its not going too great but it works fine where I’ve went in and manually fixed the issues. But this is one I just cannot fix no matter what. See attached image.
Any ideas on how to fix this?
edit: sorry if my handwriting’s a bit hard to read. error is “Expression is of type “null” so it can’t be of type “Callable””.
Are you sure your the error is happening in the code snippet shown in your pic? I don’t see how / why that should be the case and I don’t see anything there related to a
jgodfrey | 2022-10-29 14:28