Godot Editor Project Managemnet Integration

I’ll get straight to the point, has anyone tried integrating project management directly into the Godot engine editor?

I haven’t worked a professional development job, nor do I have experience in working with project management systems like Jira, but recently one of my projects has reached a point where pen and paper bug tracking isn’t cutting it anymore. I looked into some options and currently I am looking into setting up Gitlab issues. This got me to thinking about how nice it would be to be able to directly link issues from the editor to one of these systems.

I think having an issue tracker on the side panel would take so much weight off of the mental load and improve my efficiency.

As a professional developer I recommend using GitHub or GitLab issues. They’re sufficient for small projects - even professional ones. You can also use Jira for free if you have less than 10 people on your team.

I don’t see an engine-integrated system happening. There’s an old Kanban plugin from 4 years ago that is probably a 3.5 plugin. You could make a plugin if you wanted.

There’s also a standalone project called QuestLog which you can use for quest management.

The problem with an engine-integrated system is someone needs to maintain it, and only teams of one can use it. Unless you’re just skinning GitHub or Gitlab, or you make a server part and host it somewhere.

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