![]() |
Attention | Topic was automatically imported from the old Question2Answer platform. |
![]() |
Asked By | Ahmed |
I’m learning how to animate 2d skeleton, when I try to put my characters next to each other, those sprites are going through each other
I’m new in Godot and I don’t know how to use it properly.
I used to work with Unity, but since I heard about Godot, I loved it want to know it very good but I don’t know how to use it.
I checked Ysort
node but it didn’t help me.
Please help me.
Here are my scenes.
I am new in godot… little time ago I came to this issue as well, I was suprised that Y-Sort has no priority over z-index as I thought it should have. Reading the google I found I am supposed to override Y-Sort by creating custom sort method. Easiest way imo is adding 100 * most_top_sprite_parent.position.y
to z-index of every sprite part (so robot one would have z-indexes 100, 101, 102; and robot 2 eg. 400, 401, 402 and so on). But I haven’t go this way. I redesigned the concept of the creation I was making. Also there is an option to “relative” z-index, play with it too… but really, I am newbie here, I have no straight answer.
Reloecc | 2020-09-12 14:52