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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | Deygus |
Hi Everyone,
I’m an Indie Game Dev and Blender 3d Artist and I am considering giving Godot a good try on my next project but I have a few questions that I need advice on before I proceed:
(1) Does anyone know of any good 3d Tutorials that I could try to create something simple? I’ve never used GoDot before and am struggling to find something to start on.
(2) Is the current state of Visual Scripting decent enough? This was one of the reasons I kept putting off trying this but some things are frustrating me so I am considering giving GoDot a try more and more. Basically, I always feel that I struggle to grasp full programming (took me forever just to learn html/css stuff) so that’s why I went with UE4 for Blueprints because programming was making me wanna tear my hair out more when I was on Unity before that and its just better for my workflow as I’m more of a Blender 3d Artist than I am anything else. However, I read this has an option to use Python which might benefit me if I ever wanted to build a Blender Plugin at some point so if I did go that route are there any recommendations for some simple stuff to start on to try?
(3) How difficult is making a Mobile Game for Android? I’m very frustrated with the UE4 Process for this, it’s just a huge mess and I am curious if it is any easier here perhaps with stuff for touch controls as well maybe?
(4) I prefer making 3d Games which it seems like this is possible here? Are there any good simple 3d Game Tutorials somewhere I could take a look at or buy? Any suggestions?
Any advice is greatly appreciated so I can get started with trying this out. Thanks in advance! Also just a heads up, I am a visual learner so videos and screenshots help me the most.