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Is it possible to have a Godot project saved on a mapped network drive, so it can be accessed from different machines on the same LAN? It would make things so much easier when working on multiplayer games.
When I want to create new Godot project I can choose from many drive letters but not mapped network drives.
This is unrelated to the engine. It’s more of a storage problem, and should not be asked here.
Ertain | 2020-04-20 07:26
On my Godot dev machine (Windows 10), I have lots of mapped drives. Both to other Windows 10 machines as well as to various shares on a Linux-based NAS system. All of them appear in Godot’s
Open a Directory dialog when I hit
Browse from the
New Project button.
Additionally, I selected one of them and created a new project just as a test.
It all works as expected here.
Ok, hm. I have to investigate what’s wrong.
Two Windows machines don’t show the drive that is on Linux samba server. (OS is showimg them naturally).
Thanks for taking the time to answer
dzoniandric | 2020-04-20 14:22