Godot project on mapped LAN network drive

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:bust_in_silhouette: Asked By dzoniandric

Is it possible to have a Godot project saved on a mapped network drive, so it can be accessed from different machines on the same LAN? It would make things so much easier when working on multiplayer games.

When I want to create new Godot project I can choose from many drive letters but not mapped network drives. :frowning:

Thanks y’all!

This is unrelated to the engine. It’s more of a storage problem, and should not be asked here.

Ertain | 2020-04-20 07:26

:bust_in_silhouette: Reply From: jgodfrey

On my Godot dev machine (Windows 10), I have lots of mapped drives. Both to other Windows 10 machines as well as to various shares on a Linux-based NAS system. All of them appear in Godot’s Open a Directory dialog when I hit Browse from the New Project button.

Additionally, I selected one of them and created a new project just as a test.

It all works as expected here.

Ok, hm. I have to investigate what’s wrong.
Two Windows machines don’t show the drive that is on Linux samba server. (OS is showimg them naturally).
Thanks for taking the time to answer :slight_smile:

dzoniandric | 2020-04-20 14:22