Hey all. A few of you might know me from the Bacon and Games YT channel (emphasis on few, I’m sure ). The other thing that keeps me busy is a game engine I’m working on called Unbound… which uses SDF and Lua for game making.
Lately we’ve been messing with a new (unreleased) feature for exporting SDF models for use in other engines… like Godot.
Thought I’d share this short 3 minute video on my latest test remaking part of UFO 50 in with Unbound + Godot.