Godot V3.0 equivalent of OS.get_frames_per_second()

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:bust_in_silhouette: Asked By imekon

How do I get the FPS in V3.0?

It was OS.get_frames_per_second() in V2.1.4

:bust_in_silhouette: Reply From: Skyfrit

You can use Performance.get_monitor(0)

Small addendum – you should probably use Performance.TIME_FPS, not 0, for that lone argument.

Max Aller | 2018-02-03 23:24

why ? Performance.TIME_FPS is equal to 0.

Skyfrit | 2018-02-04 04:56

Note that this answer works the same but will lead to more readable code.

Calinou | 2018-02-04 21:05

:bust_in_silhouette: Reply From: emo

Yours works as well!

imekon | 2018-02-04 09:07