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Asked By | Suleymanov |
I implemented Google Play Services in my game to have leaderboard. It signed in well in my phone, but it doesn’t connect to Google Play account in other two devices I tested. Any idea what could be the reason and why it works in my phone without a problem and not in other devices?
Loading circle disappears in a few seconds, then nothing happens, no welcome message, no sign in, no “choose account” message, just nothing.
To be honest, I have a feeling that might be a ‘Google’ problem, more so than yours or Godot’s. Then again, I don’t know. I’m not sure if this will help, but you could contact them through this link: https://support.google.com/googleplay/android-developer/gethelp
Hopefully everything works out for you.
TheJokingJack | 2021-07-25 22:42
Thank you for the reply!
Resolved! Google resigned apk with a new SHA-1, and I had to create a second set of OAUTH credentials for it. Works well now!
Suleymanov | 2021-07-26 07:12