|Topic was automatically imported from the old Question2Answer platform.
|Red Fox Studios
|Published before Godot 3 was released.
Hello, everyone! This is my first post. Well, I’d like to ask you all how you can create a third person grappling hook with GODOT. If it’s possible. I also would like to use Nodes as a former UDK and UE4 user. Anyway, if you have time, what platforms does GODOT support? Thanks a lot and have a great day!
I can think of many common ways to create a grappling hook, from a simple ray that sets a pivot point to a complex chain system, is there a particular characteristic you are looking for?
As of platforms, all you can see in Features - Godot Engine plus UWP and maybe one or two more.
eons | 2017-06-26 19:36
Thank you Eons, I’m looking for an Uncharted 4 rope swinging style.
Red Fox Studios | 2017-06-28 10:40
To me, the one of Uncharted looks like a simple pivot with simulated visual physics when throwing and releasing.
But users more experienced on 3D may have better ideas.
eons | 2017-06-28 21:27