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Hello Godot community !
I’m working on a game where the player has to collect “light fragments” in order to complete the level. Right now when the player has collected enough of them, the altar lits up when the player goes near it (see the image below).
However I would like for the player character to play the “level complete” animation after pressing a certain key on the keyboard while he is in the body area of the lit altar but can’t figure out how to do it with code as
Input.get_action_strengh in the player script and the altar script doesn’t do anything. Could someone please help me with that ?
(My player character uses an animated sprite where all the animations are stored and I can’t figure out if it’s possible to get those animations from the altar script attached to the altar scene.)