About the game:
In Heart of Gaia, you lead a resistance group fighting against a primordial evil that threatens to destroy the world as we know it. The setting features a steampunk ambiance with a rich variety of art and mechanics.
You begin the game playing as Oleg, a rogue and one of the few survivors of a brutal, life-changing massacre years ago. Now an adult, Oleg is tasked with helping restore Gaia from its chaos in exchange for protection and a chance at a “normal life.” Along the way, you’ll be joined by strong and reliable comrades, each with unique backgrounds and abilities.
Key features:
This is a 2D isometric-style game. You’ll engage in a variety of activities, including dynamic character-swapping combat, experimenting with different builds and strengths, and assembling party members for specialized or balanced performance. The game also features potion crafting, as well as a range of accessories and armor to customize your playstyle.
At its core, Heart of Gaia is about understanding and appreciating the lore and the connections between characters. The goal is for players to become genuinely invested in the cast and the different ways they can be built and played.
Target and additional information:
Building a community is very important to us. Considering the game’s style and atmosphere, we want to share our development journey and player experiences as much as possible.
We are currently focused on gathering more wishlists on Steam and increasing overall visibility ahead of launch, as the game itself is already complete.
I would sincerely appreciate any feedback, comments, or suggestions. As mentioned, this is a solo project created with almost no budget, but with a great deal of passion and dedication.
The Heart of Gaia demo is available now on Steam. (Heart of Gaia on Steam)




