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hello there, i’m new to GODOT and i really like it I used to programe mini games with pygame
my character is 2d Area and There is 2 different objects (Rigid Bodies 2D) falling from the top of the screen
the character have to avoid an object and have to collect the other one in order to to get score
The area 2D collides only with one rigid body 2D
is there a way to make Area 2D Accept more than one collision with different results ?
( Collision To lose the game , Collision to get score)
i succeed when i made the other object a 2D area too… but i want the objects to be rigid bodies only