Godot Version
4.4.1
Question
So I’m working on a game, and I’m going to have cutscenes.
It might take a while, witch is why I’m seeking as many shortcuts as possible.
This includes basic cutscenes, that only have a still image per scene along with text at the bottom.
But, I like to know how to store the data in a neat and organized way.
Basically, I want to know how to store these variables in one group including:
Scene image,
Character icon,
Text,
A random sound effect,
and which music is playing.
I could just copy past code, but this is the opposite of what I want, as not only it would make game dev more clunky, but it would also be a waste of memory.
THX for you’re support!