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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | mdswamp |
Hi people,…
i have animated sprite with multiple animation, when i press specific keyboard key one of them is playing, but the problem is that if i press the key quickly (quick press and release), just beginning frames of animation plays. how can i calculate the intervals of key pressing and disable the specific animation if pressing intervals is smaller than animation time?
thank you
(p.s: i use godot v2.1.5)