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Hello all, I’m creating a monster spawner and I want to know how can I detect the position of the previously monster spawned, just for not spawn another monster near or above it?
most base nodes have a position variable, so you should be able to reference it in whatever script you need to.
I’m not sure exactly what effect you are trying to reach, could you explain it further?
Millard | 2020-06-25 16:33