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I would like to simulate a large number of objects falling to the ground, As they fall, I would like them to randomly rotate about their pivot point. Imagine dropping a bunch of tiny cubes, how they would randomly tumble around in the air until they hit the ground.
I am using a 3D particle system with a custom mesh as the particle and I am able to make the particles spin on a single axis. However, I’d like for them to rotate around their pivot point on all axises. Is this possible using the the 3D particle system?