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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | Anastasia |
I’m working on a puzzle game based on a light beam thet gets reflected in mirrors. It looks like a white line. My problem is how can i make it reflect in mirrors when it touches them?
This is what i’m trying to achieve:
Visual representation
What im thinking is making an area 2d that detects when it touches a mirror and triggers a function in its script that will once again instanciate the light beam scene. But how will it get the corect rotation? how do i make it stop when it reaches an obsacle?